View Full Version : Best Mage team setups.
vlpower
12/14/2007, 11:11 AM
Hi everyone!
I've been jumping between arena teams without any luck getting past 1850 rating, and i'm pretty sure it has to do with the team setups and oviously the people behind the characters in it.
I'm a Mage with 446 Resilience and 10.6k health unbuffed and I think my skill is ok since I can beat most of the mages on my server if not all (I know arenas are different than duels, and yeah, i do sheep a lot on them)
Spec: 17/0/44 (Because I was having troubles finishing off resto druids without imp CS 0/7/54)
I would like to know, if I could freely pick my 2v2, 3v3 and 5v5, what would be the very best team setup i could get?
For 5v5 i think about Disc Priest, Holy Pally, MS Warrior, Ele Shammy, Frost Mage. What do you guys think about this setup? do you guys think a Ret Pally would be good instead of a Holy one for off heals? so we can have 4 DPS.
So, what do you guys think? Thanks in advance!
Iluminati
12/14/2007, 11:46 AM
2s - mage/rogue or mage/lock
3s - mage/rogue/healing priest
5s - 2345, which is the combo that you listed.
vlpower
12/14/2007, 12:22 PM
Thanks Iluminati for your reply.
I'll try the setups you've listed :)
BTW, in the 5v5, do you mean a holy pally or a ret pally?
I've also been invited to a 3v3 with a ret pally and a frost mage, but I don't know how well will this team do, I mean we would have 2 sheeps, 2 CS, 1 Repetance, BOP, BOF, etc etc, 3 DPS, and some healing, I mean, mages don't need insane amounts of healing (at least i don't)
I'll stick to what you've suggested anyway, I just wanna know what do you think about it.
Thanks!
Iluminati
12/14/2007, 01:33 PM
ret paladins suck in everything but 2s imo.
Benix
12/14/2007, 02:14 PM
lol ret pala in 2s = DRUID RAPIST
Jahre
12/15/2007, 09:05 PM
ret paladins suck in everything and always will.
FIXED
Kahrdis
12/16/2007, 10:19 AM
Friend of mine runs rogue/retardin/holy pala.It's kinda lol but pretty effective.They are at 19xx now with only 10 games/week because they are slacking.
Quantity
12/23/2007, 04:07 PM
The only truly effective Ret pally setup is in 3's with Resto Shaman/Warrior/Ret Paladin. You can pretty much zerg someone with WF, BoF, and cleanses.
I think the age of the 2345 is over personally. If I were you, I'd play a 4 dps gib with mage/ele sham/rogue/sl/sl lock/paladin or druid. In 2's, your only shot is to play with a rogue, and that setup is iffy. I'd stick to 3's with Rogue/Mage/Priest and 5's with the gib setup I mentioned.
Any scrub can hit 2k with Rogue/Mage/Priest in 3's.
Whats the best way to beat Warlock/Druid/Rogue as a Rogue/Mage/Healing Priest team? It seems we beat every other combo pretty easily, but we autolose to that setup even when its fairly bad players.
Iluminati
12/24/2007, 11:26 PM
The only truly effective Ret pally setup is in 3's with Resto Shaman/Warrior/Ret Paladin. You can pretty much zerg someone with WF, BoF, and cleanses.
and Resto sham/holy paly/warrior is still a better team than this, so no point really.
I think the age of the 2345 is over personally. If I were you, I'd play a 4 dps gib with mage/ele sham/rogue/sl/sl lock/paladin or druid.
Personally, I think you're dumb. 2345 isn't over, just changed. disc priest/holy pally/ele sham + 2 cc/dps is still one of the best combos in 5s. Rogues have replaced warriors and you can play felguard lock instead of SL/SL, or a hunter, but essentially it's the same basic concept. Massive healing and purging of the other team, cc, and then you nuke the shit out of one player and then you win for free because 5 on 4 is lol.
In 2's, your only shot is to play with a rogue, and that setup is iffy.
playing one of the best combos in 2s is iffy...what the fuck? Rogue/mage RAPES druid/warrior and priest/X and in most battlegroups that's 75% your competition.
Any scrub can hit 2k with Rogue/Mage/Priest in 3's.
If your mage is a scrub, you're not going anywhere. Need to sheep correctly and know when to iceblock and be able to actually kite.
Whats the best way to beat Warlock/Druid/Rogue as a Rogue/Mage/Healing Priest team? It seems we beat every other combo pretty easily, but we autolose to that setup even when its fairly bad players.
Sheep the lock, kill the rogue. They have no dispel other than felhunter, so all your cc's are going to stick. OR sheep the rogue and kill the druid. If your rogue/mage are not dumb should be no problem.
Clisteo
01/03/2008, 10:40 PM
rogue mage priest = win, have your priest spec holy/shadow, with his 21 second CD fear bomb, 5 second silence, followed by your 4 second silence which will MOST LIKELY be easy mode on a regrowth or some shit followed by a blind because the druid probably trinketed the fear, GG resto druid locked down no heals for a long fucking time. If your rogue can't single target dps down someone in that time...don't know what to say although we are horde and 3 undeads = QQ warlock
Axionknight
01/04/2008, 06:40 PM
Try rolling a Frost Mage/Feral Druid out, worked well for me and a friend of mine in 2's, bit of trouble with Warrior/Paladin combo's though.
Intricacy
01/08/2008, 06:33 AM
rogue mage priest = win, have your priest spec holy/shadow, with his 21 second CD fear bomb, 5 second silence, followed by your 4 second silence which will MOST LIKELY be easy mode on a regrowth or some shit followed by a blind because the druid probably trinketed the fear, GG resto druid locked down no heals for a long fucking time. If your rogue can't single target dps down someone in that time...don't know what to say although we are horde and 3 undeads = QQ warlock
if your priest specs holy/shadow to queue arena in any bracket beat the living shit out of him
Tendris
01/14/2008, 06:47 PM
mages suck in 2's.
rogue mage priest is about the only mage lineup that is capable of top tier 3's.
4dps with an ele sham is really the strongest 5's lineup for a mage, 2345 being also viable but that lineup is better off running a warlock anyway.
Pally, lock, spriest, ele sham, mage or sub spriest for rogue is the 4 dps lineup i refer to. Save yourself the trouble and roll a warlock imo.
Tendris
01/14/2008, 06:50 PM
The only truly effective Ret pally setup is in 3's with Resto Shaman/Warrior/Ret Paladin. You can pretty much zerg someone with WF, BoF, and cleanses.
I think the age of the 2345 is over personally. If I were you, I'd play a 4 dps gib with mage/ele sham/rogue/sl/sl lock/paladin or druid. In 2's, your only shot is to play with a rogue, and that setup is iffy. I'd stick to 3's with Rogue/Mage/Priest and 5's with the gib setup I mentioned.
Any scrub can hit 2k with Rogue/Mage/Priest in 3's.
2345 only gets stronger with icy veins + heroism synergy. Making it a little closer to its warlock variant, but stuff not as strong imo (although it does have superior warrior control). Warrior control in 2345lock = blow your warrior up so what ever.
Redemption
01/29/2008, 05:37 PM
2345 only gets stronger with icy veins + heroism synergy. Making it a little closer to its warlock variant, but stuff not as strong imo (although it does have superior warrior control). Warrior control in 2345lock = blow your warrior up so what ever.
2345 Mage has a stronger ability for repeated spikes, whereas 2345 Warlock tends to put it's eggs in one basket(occasionally two) for one or two spikes over the course of a game. However, 2345 Warlock will often have more success with that 1-2 spikes simply because of the ability of Warlock CC healers via Curse of Tongues + Fear + Intercept etc.
The primary reason to play 2345 Warlock over 2345 Mage though is that everything that a Warlock can do to inconvenience healers, they can also do to inconvenience opposing caster DPS.
So bringing a Warlock over a Mage is done moreso because the Warlock brings more tools to protect against spikes.
Jahre
01/30/2008, 02:13 AM
2345 Mage has a stronger ability for repeated spikes, whereas 2345 Warlock tends to put it's eggs in one basket(occasionally two) for one or two spikes over the course of a game. However, 2345 Warlock will often have more success with that 1-2 spikes simply because of the ability of Warlock CC healers via Curse of Tongues + Fear + Intercept etc.
The primary reason to play 2345 Warlock over 2345 Mage though is that everything that a Warlock can do to inconvenience healers, they can also do to inconvenience opposing caster DPS.
So bringing a Warlock over a Mage is done moreso because the Warlock brings more tools to protect against spikes.
No. Wrong. Mage can protect against spikes as well. THE MAIN REASON to play 2345 warlock over 2345 mage is basically because ALL game (early/mid/late game) warlocks can keep up mad pressure on EVERYONE while having the ability to keep up CONSTANT damage. Mages just can not keep up the same amount of pressure once cooldowns are gone (ie elementals/mana bar) and warlocks can. 2345 Warlock has mad pressure and has the ability to outlast most any team. There's a solid response for you.
Azreal
01/31/2008, 01:45 AM
2346 is better because it's a higher number.
Goretex
02/01/2008, 02:48 PM
Touche.
Jahre
02/08/2008, 03:26 AM
http://artpad.art.com/gallery/?jvw9631kgtbs
The current state of mages in PvP.
(ripped from World of Warcraft Mage boards)
Warol
02/11/2008, 01:42 AM
http://artpad.art.com/gallery/?jvw9631kgtbs
The current state of mages in PvP.
(ripped from World of Warcraft Mage boards)
Lol best..ever
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